| Strategy | What it is | Use it when… |
|---|---|---|
| Play-based hook | Learners play with the idea before any teaching | opening any new concept energy is low |
| Rapid voting / polling | Everyone commits to an answer in seconds (cards, hands, corners) | you need 100% participation or want misconceptions to surface |
| Pair brainstorm | Two heads generate before any theory lands | warming up creativity low-stakes idea volume |
| Worked example | A completed, annotated sample studied before independent tries | the skill is new and error-prone |
| Think-pair-share | Solo think, pair talk, then the room | you want rehearsed, confident answers |
| Role-play | Learners act out the system's decisions | the process is invisible or abstract |
| Case discussion | A concrete scenario anchors an ethics or judgement debate | the topic has no single right answer |
| Ethical Matrix routine | A structured grid: stakeholders × values, filled before designing | decisions affect people differently |
| Iterative refinement | Draft, test, revise, more than once, against visible criteria | quality comes from cycles, not first tries |
| Red-blue debate | Two sides argue a scenario being convinced is allowed |
you want critique and persuasion without it feeling personal |
| Retrieval quiz | Short low-stakes recall of prior learning | starting a lesson that builds on the last one |
| Alignment check | Learners test their product against stated values or criteria | closing a make-activity with self-assessment |
| Strategy | What it is | Steal it for… |
|---|---|---|
| Ice-cream scoop 🍨 | Pairs share (scoop 1), snowball into the team (scoop 2), one polished share to the room (scoop 3) | any share-out nobody speaks to the class cold |
| Snowball | Pairs merge into fours, fours into eights, refining the answer at each step | building consensus surfacing best ideas |
| Jigsaw | Each team masters one piece, then regroups to teach the others | splitting big content, e.g. each group takes one GenAI risk |
| Peer instruction | Vote, convince your neighbour, revote | misconception-heavy questions |
| Minute paper | 60 seconds of writing: 'the muddiest point' or 'one thing I learned' | closing any lesson with visible evidence of learning |
| Carousel critique | Group products rotate each group rates on criteria and corrects in ink a final-say group totals and closes |
any group product used in Session 3 today |
| Leaderboard / team points | Light competition with visible, low-stakes scoring | energising practice and logistics used all day today |
| Exit ticket | One question answered on the way out the door | deciding what to reteach tomorrow |
Keep the Reference, Strategy Toolkit (All 12 Lessons) sheet for planning across the whole curriculum after the workshop.