Tech Ed P4 TPD Workshop: August 2026
Run of Show
One day. AM 9:30–12:30 · lunch 12:30–1:45 · PM 1:45–4:45. Ten-minute breaks at 10:45 and 3:15. Stars go on the Ladder the moment they are earned.
Time |
Min |
Activity, what happens |
Materials |
SESSION 1, Go Play! (9:30–10:45) |
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9:30 |
12 |
Table Arcade, teachers arrive, get a colour-sticker name tag, sit at their colour table and just play no briefing. Best table score ⭐ |
Name tags + colour stickers table devices on arcade.html |
9:42 |
12 |
The reveal (all games vibe-coded) + 3 Guess-the-Prompt rounds, one real-prompt slide per game, closest team ⭐⭐ per round |
S1 team sheet Part 1 the Ladder + stars |
9:54 |
10 |
Debrief: name the strategies (hook, prediction, prior knowledge, competition) evidence slide |
Slides |
10:04 |
14 |
Meet your lesson + team activity: open the lesson in the Drive folder, read the opener, fill Part 2, teach the room in one sentence (sharpest ⭐). Openers Map handout given only AFTER |
Drive folder on devices Handout, L7-12 Openers Map (hidden until after) |
10:18 |
15 |
Co-create norms, team sticky sprint (fastest full team ⭐) cluster and agree 5 norms they live on Zone A |
Yellow + blue stickies Zone A |
10:33 |
7 |
Framing the day's race on the Ladder milestones |
The Ladder |
10:40 |
5 |
Exit stickies to Zone B (use / steal / worry-Open) |
Zone B |
SESSION 2, Go Think! (10:55–12:30) · break 10:45–10:55 |
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10:55 |
15 |
Cheat sheet walk: the strategies of L7–12 (no lesson mapping on the sheet, the hunt finds it) |
Cheat Sheet, Strategies of Lessons 7–12 |
11:10 |
35 |
THE STRATEGY HUNT, teams tear down their own lesson from the Drive folder strategy stickies passive moment (⭐ per strategy, bonuses) |
S2 team sheet big stickies answer key (facilitator only) |
11:45 |
25 |
Ice-cream scoop share (pair → team → room, 90s each) + stickies onto the Pattern Wall grid |
Zone C grid poster (A2) bell |
12:10 |
20 |
Pattern spotting on the grid (⭐ per surviving pattern) + hand out the Strategy Mapping answer key + Ladder update lunch skim assignment |
Handout, Strategy Mapping L7-12 (hidden until now) |
Time |
Min |
Activity, what happens |
Materials |
SESSION 3, Go Make! (1:45–3:15) |
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1:45 |
10 |
Framing: what makes a check formative (during learning, visible, actionable, low-stakes) |
Slides Cheat Sheet, Quick Formative Checks |
1:55 |
20 |
Audit sprint, teams audit their lesson's real worksheets from the Drive folder nominate weakest check (diagnosis ⭐) |
S3 team sheet Parts 1–2 |
2:15 |
25 |
CAROUSEL ROUND 1: THE HACKATHON, rebuild the weakest check in the build section (finish ⭐) |
S3 team sheet Part 3 colour markers 15/5/1-min warnings |
2:40 |
20 |
CAROUSEL ROUNDS 2–5, sheets rotate on the bell (5 min each): three ratings /5 + one correction in ink round 5 = FINAL SAY totals + verdict |
S3 team sheet Parts 4–5 bell |
3:00 |
15 |
Owners rule on every correction (accept / not accept / accept with edits), top total ⭐⭐⭐, second ⭐⭐, accepted corrections ⭐ to reviewers sheets to the wall |
The Ladder |
SESSION 4, Go Reflect! (3:25–4:45) · break 3:15–3:25 |
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3:25 |
28 |
THE BIG DEBATE, scenario: primary students should be allowed to use GenAI chatbots for schoolwork. RED agrees, BLUE disagrees, colour teams split across both sides 3 rounds + crossings leaders retain (crossing ⭐, best argument ⭐, retention ⭐) |
Crossing tracker walkable gap argument starters in the guide |
3:53 |
5 |
Debrief the debate as a classroom strategy (L12's red-blue with floor-crossing) |
Slides |
3:58 |
12 |
Risk-spotting for their lesson: top 2 risks + prevention + recovery (one risk is their own, the blank) |
S4 team sheet Part 2 |
4:10 |
10 |
Worry wall answered, teams adopt others' worries accepted answers move to 'Answered' (⭐ each) |
Zone B index cards |
4:20 |
12 |
Final ice-cream scoop + commitment cards (1. lesson + strategy, 2. date, 3. success check) |
S4 team sheet Part 4 index cards Commitment Wall |
4:32 |
13 |
FINAL TALLY, count publicly, crown the winning team, reframe the competition as a strategy photos close |
The Ladder prize camera |